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The player who successfully won the bidding becomes the declarer and must now select a game to play. The player that did not pass then completes the same procedure with rearhand, who must name a value higher than the last bid (if any) placed by middlehand or pass. This continues until either the forehand or middlehand passes. If forehand says “yes”, the middlehand must name a higher point value (traditionally the bid is raised by two each time). The forehand then has the option to agree to play to these stakes by saying “yes” or pass. If they win the bidding, they must choose a game type that puts at least that point value at stake. Bidding is opened by middlehand, who, rather than stating a trump suit or type of game that they wish to play, states a point value of at least eighteen. Skat uses an unusual bidding system where only two plays bid against each other at once. The player to forehand’s left is called middlehand, and the player to the middlehand’s left (who is the dealer in a three-player game and sitting to the right of the dealer in a four-player game) is called rearhand or endhand. The player to the dealer’s left is the most senior player in the game and is called forehand. In hands where there is no trump suit (those played as a null game, as described below), cards rank in their usual order, with ace high: (high) A, K, Q, J, 10, 9, 8, 7 (low). For example, if diamonds are led, playing the J♦ would not be following suit unless diamonds are the trump suit.
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It is important to note that jacks are not considered part of their native suits. In the non-trump suits, the ranking is (high) A, 10, K, Q, 9, 8, 7 (low). The complete ranking of the trump suit is (high) J♣, J♠, J♥, J♦, A, 10, K, Q, 9, 8, 7 (low). Complicating matters, all four jacks are part of the trump suit, ranking above the ace, and they always rank in the same order regardless of which suit is trump. The 10 ranks above the king and below the ace. Skat uses a somewhat complex card ranking when there is a trump suit. Each player will have ten cards, with the two-face down cards forming a widow called the skat. Shuffle and deal out the whole pack according to the following order: a set of three cards to each player, two face down to the center of the table, a set of four cards to each player, then a set of three cards to each player. You will also need pencil and paper to keep score with. Starting from a standard 52-card deck of Denexa 100% Plastic Playing Cards, remove the 2s through 6s, leaving 7s through aces in each of the four suits. Skat is played with a 32-card pack common to many German games. Depending on the game chosen, fulfilling the contract may mean taking 61 card points, taking the least number of tricks, or taking no tricks at all. The object of Skat is to accurately judge the possibilities of one’s hand, select a game type that plays to its strengths, and then fulfill the resulting contract in order to score points. Nevertheless, Skat can be played by four, though only three play at any given time in the four-player game, each player sits out on their turn to deal. Unusual among card games, it was specifically created to be played by three, rather than being an adaptation of a game created for two or four. Skat is universally acclaimed as one of the best card games for three players.
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Skat then spread throughout the country, and is now described as the national card game of Germany. Skat originated in Altenberg, Germany around the year 1810. Skat is a three-handed trick-taking game, derived from another German game, Schafkopf.
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